﻿using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using UnityEngine.Rendering;
using UnityEngine.SceneManagement;

namespace UnityEngine
{
   public enum QualityLevel
   {
      Fastest,
      Fast,
      Simple,
      Good,
      Beautiful,
      Fantastic
   }
}
